// Copyright 2018-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#import "ShadowRadiusLabel.h"

#import "MaterialShadowElevations.h"
#import "MaterialShadowLayer.h"

@implementation ShadowRadiusLabel

+ (Class)layerClass {
  return [MDCShadowLayer class];
}

- (void)setCornerRadius:(CGFloat)cornerRadius {
  self.layer.cornerRadius = cornerRadius;
}

- (CGFloat)cornerRadius {
  return self.layer.cornerRadius;
}

- (void)setElevation:(MDCShadowElevation)elevation {
  [(MDCShadowLayer *)self.layer setElevation:elevation];
}

- (MDCShadowElevation)elevation {
  return [(MDCShadowLayer *)self.layer elevation];
}

@end
